package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1Magic;
import com.lineage.server.serverpackets.S_OwnCharStatus;
import com.lineage.server.serverpackets.S_SkillSound;
import com.lineage.server.serverpackets.ServerBasePacket;

public class AWAKEN_VALAKAS extends SkillMode {
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    if (!srcpc.hasSkillEffect(195)) {
      srcpc.addHitup(5);
      srcpc.addRegistStun(10);
      srcpc.setSkillEffect(195, integer * 1000);
      srcpc.sendPackets((ServerBasePacket)new S_OwnCharStatus(srcpc));
    } 
    srcpc.sendPacketsX8((ServerBasePacket)new S_SkillSound(cha.getId(), 6922));
    return 0;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {
    if (cha instanceof L1PcInstance) {
      L1PcInstance pc = (L1PcInstance)cha;
      pc.addHitup(-5);
      pc.addRegistStun(-10);
      pc.sendPackets((ServerBasePacket)new S_OwnCharStatus(pc));
    } 
  }
}
